- Explore the fundamental features of Blender.
- Practice your skills through project-based courses.
- Develop workflows for rendering and completing your work.
Overview
Blender is a free and open-source graphics application for creating animations, art, visual effects, 3D models, and interactive 3D applications. In this learning path, you can build a basic knowledge of Blender for 3D modeling, texturing, rigging and skinning, sculpting, animating, rendering, compositing, and more.
Syllabus
Courses under this program:
Course 1: Blender 2.83 Essential Training
-Get up and running with Blender 2.83, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.
Course 2: Blender: Hard Surface Modeling
-Interested in using Blender to model objects like vehicles or machinery? Learn how to create realistic hard surfaces such as the skid-steer loader featured in this course.
Course 3: Blender: Character Rigging with BlenRig
-Learn how to use BlenRig—a character rigging system provided by the Blender Foundation—to rig a character for animation in Blender.
Course 4: Sculpting a Game Asset in Blender
-Learn how to use Blender's Multiresolution modifier and sculpting tools to create high-poly texture maps for 3D game assets.
Course 5: Texturing a Game Asset in Blender
-Learn how to texture game assets—or any other 3D models—in Blender, the open-source 3D rendering software.
Course 6: Creating a Finished Character Animation in Blender
-Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.
Course 7: Blender: Interior Environments for Games
-Learn the best workflow for building clean, optimized, and reusable environments for games in Blender.
Course 8: Modeling a Motorcycle in Blender
-Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.
Course 9: Blender 2.8 UV Mapping
-Improve your UV mapping skills. Learn how to use UV mapping to apply textures to 3D objects in Blender 2.8.
Course 1: Blender 2.83 Essential Training
-Get up and running with Blender 2.83, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.
Course 2: Blender: Hard Surface Modeling
-Interested in using Blender to model objects like vehicles or machinery? Learn how to create realistic hard surfaces such as the skid-steer loader featured in this course.
Course 3: Blender: Character Rigging with BlenRig
-Learn how to use BlenRig—a character rigging system provided by the Blender Foundation—to rig a character for animation in Blender.
Course 4: Sculpting a Game Asset in Blender
-Learn how to use Blender's Multiresolution modifier and sculpting tools to create high-poly texture maps for 3D game assets.
Course 5: Texturing a Game Asset in Blender
-Learn how to texture game assets—or any other 3D models—in Blender, the open-source 3D rendering software.
Course 6: Creating a Finished Character Animation in Blender
-Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.
Course 7: Blender: Interior Environments for Games
-Learn the best workflow for building clean, optimized, and reusable environments for games in Blender.
Course 8: Modeling a Motorcycle in Blender
-Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.
Course 9: Blender 2.8 UV Mapping
-Improve your UV mapping skills. Learn how to use UV mapping to apply textures to 3D objects in Blender 2.8.
Courses
-
Improve your UV mapping skills. Learn how to use UV mapping to apply textures to 3D objects in Blender 2.8.
-
Learn how to use BlenRig—a character rigging system provided by the Blender Foundation—to rig a character for animation in Blender.
-
Learn the best workflow for building clean, optimized, and reusable environments for games in Blender.
-
Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.
-
Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.
-
Learn how to use Blender's Multiresolution modifier and sculpting tools to create high-poly texture maps for 3D game assets.
-
Get up and running with Blender 2.83, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.
-
Learn how to texture game assets—or any other 3D models—in Blender, the open-source 3D rendering software.
-
Interested in using Blender to model objects like vehicles or machinery? Learn how to create realistic hard surfaces such as the skid-steer loader featured in this course.
Taught by
David Andrade, Darrin Lile and Alan Thorn