Get up and running with Blender 2.83, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.
Overview
Syllabus
Introduction
- Introducing Blender 2.83 for beginners
- Get started with Blender 2.83
- How to use the exercise files
- The new Blender 2.83 interface
- Viewport overlays and pie menus
- The 3D cursor
- Advanced transforming and snapping
- Properties panel
- Scenes, layers, and collections
- Workspaces
- Create custom workspaces
- Preferences and shortcuts
- Add and create objects in Blender
- Edit mode
- Multi-object editing
- Basic Blender modifiers
- Constraints in Blender
- What is object data in Blender?
- Cleaning up your Blender scenes
- Connecting scenes: Linking
- Connecting scenes: Appending
- Connecting scenes: Library overrides
- Blender sculpting basics
- Basic sculpting tools
- Advanced sculpting tools
- Masks in sculpting
- Face sets
- Textures for custom brushes
- Remeshing for reuse
- Poly building for precise remeshing
- Preserve sculptural detail by baking normals
- Basics of unwrapping 3D models
- Easy unwrapping with Mark Seam
- Paint textures in Blender
- Shading, shading, shading
- 3D animation overview
- Pose mode
- Animation with drivers
- Animate with the Graph Editor
- Create a basic rig
- Paint weights
- Make a human character rig
- Quick particles physics degree
- Particle simulations with force fields
- Cloth simulations in Blender
- Dynamic painting
- Fantastic fluid simulations
- Fire and smoke simulations
- Rigid body dynamics
- Workbench vs. Eevee versus Cycles
- Evolving Eevee
- Screen space reflections
- Advanced Eevee techniques
- Eevee render passes
- Working the workbench
- Cycles overview
- A hairy situation
- Cryptomattes
- Speeding up Cycles even more
- Intel Open Image Denoise node
- A brand-new Grease Pencil
- Annotating in 3D
- Draw mode
- Inking line tools
- Animating drawings as objects
- Hand-drawn animation tools
- Sculpt your drawings
- Visual effects for Grease Pencil
- Modifiers for Grease Pencil
- Camera tracking
- Compositing your next great piece
- Video editor basics
- Blender and Maya workflow
- Blender and Unreal Engine workflow
- Alembic
- Next steps
Taught by
David Andrade