In this course we’ll create a game character using Blender 2.8, and we'll export it to Unity and configure it so we can control it in the game engine.
Throughout the course, you will learn:
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3D Modeling in Blender 2.8
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UVÂ Mapping
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Texturing and Sculpting
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Baking a Normal Map
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Rigging a Character in Blender 2.8
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Animating a 2D Face with Grease Pencil
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Creating Animation Cycles for a Video Game
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Exporting a Character and Animations from Blender 2.8 to Unity
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Creating a C# Script in Unity to Control a Game Character
If you’ve ever wanted to create a game character, and are interested in getting up to speed in Blender 2.8, then this course is for you. So join me as we create a game character in Blender 2.8.