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Skillshare

Blender 2.8 & Unity 3D - Sci-Fi Hallway Game Asset Creation

via Skillshare

Overview

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What you will learn

  • high poly modeling to create all parts of the animated hallway (Wall, Floor, Ceiling, Door, Light Panels, Buttons)

  • converting the high poly model into a game engine optimized low poly version

  • creating a clean UV unwrap for texturing

  • creating realistic metal materials using PBR textures

  • creating emission shader for the light panels

  • texture baking from high poly to low poly (Albedo, Metallness, Roughness, Normal)

  • rigging and animating door mechanism

  • exporting the hallway as .FBX file

  • importing the .FBX file to Unity

  • scene building in Unity

Instructor

Merlin Peppler - Founder of CGI-Guy, Sci-Fi Nerd and 3D Artist @ CREATE 3D

Software needed

  • Blender 2.81 or beyond & Unity (both available for free)

Recommended skills

  • navigating in 3D Viewport

  • difference between Verticies, Edges and Faces

  • usage of Modifiers (Mirror)

  • usage of Perspective and Orthographic Views

If you never used Blender before

Catch up all the basics for free trough my website - check my profile to find the link.

Bonus

You will receive my original .blend file with the finished project.

We will use screenshots from a AAA Game as modeling reference.

Everything I used to create this course

Assets (Free Licence)

  • Fonts: Bebas Neue by Ryoichi Tsunekawa (dafont), Star Jedi by Boba Fonts (dafont)

Assets (Licensed)

  • Music: Cyberpunk Sci Fi Ambient Intro by TITAN SLAYER (audiojungle)

  • Music: ES Rise Of The Velcro by Gabriel Lewis (Epidemic Sound‎)

Software (Open Source)

  • Blender 2.81 by The Blender Foundation (3D Modeling)

  • Unity 2019.2.19 by Unity Technologies (Game Engine)

  • Open Broadcaster Software by Jim (Video Capturing)

Software (Licensed)

  • Vegas Pro 14 by MAGIX Software GmbH (Video Editing)

  • ERA-D by Accusonus (Audio Editing)

Syllabus

  • Class Trailer
  • Class Intro
  • Modeling The Wall - Part 1
  • Modeling The Wall - Part 2
  • Modeling The Wall - Part 3
  • Modeling The Floor & Ceiling
  • Modeling The Door - Part 1
  • Modeling The Door - Part 2
  • Modeling The Door - Part 3
  • Modeling Final Details - Part 1
  • Modeling Final Details - Part 2
  • Modeling Final Details - Part 3
  • Final Modeling Tweaks
  • Creating Low Poly Meshes - Part 1
  • Creating Low Poly Meshes - Part 2
  • UV Unwrapping
  • Creating Materials - Part 1
  • Creating Materials - Part 2
  • Texture Baking
  • Rigging & Animating The Door
  • Exporting From Blender
  • Importing To Unity

Taught by

Merlin Peppler

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