Welcome to Blender 2.8 Game Vehicle Creation! In this course you will learn how to create a game vehicle, from the first polygon to the final configuration of the user controls in the game engine. You will learn:
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Blender 2.8 Modeling Tools and Modifiers
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UV Mapping a Complex 3D Model in Blender 2.8
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Creating a Color IDÂ Map
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Exporting FBX files from Blender
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Texturing in Substance Painter
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Baking a Normal Map in Substance Painter
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Configuring a Vehicle in Unity
If you’re interested in creating and setting up game vehicles, and are looking for a comprehensive course to take you through every step of the process, then join me for Blender 2.8 Game Vehicle Creation.