Are you a beginner and want to learn complete character creation process in Maya for production ? I mean Everything from modeling, texturing, rigging, animation, cloth and hair simulation and rendering.                                                                                   Â
Instructor : My name is Nalini kanta jena, I am a 3d Instructor. I have been working since 2008. I have worked as game artist in Lakshya Digital and Dhruva Interactive, two Gaming studios based in India. I have also taught at Arena animation, ZICA and Reliance Education as a 3d instructor. I have also taught more than 30,000 students all around the world through my online courses.
Course Goal : At the end of this course, you will be able to Model, Texture, Rig, Animate, Simulate Cloth and Hair and Render Cartoon characters using Maya and Substance Painter.
Key Topics : In this course, you will be learning:
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Character Modeling in Maya
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UV Unwrapping in Maya
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Texturing in Substance Painter
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Rigging
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Walk Cycle Animation
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Creating Cloth and Hair Using ncloth
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Rendering Animation
I will start the course with Maya basics in case you have never used Maya before. Then I will model the character in Maya. After that I will unwrap UVs in Maya and then I will Switch to Substance painter and texture the character there. Then I will export textures into Maya and setup Lights, material and texture there. Then I will rig the character and then I will animate the character and create a walk cycle. After that I will work on the cloth so I will use ncloth for both the cloth and the hair simulation. at the end we are gonna render the animation sequence using Arnold.
This Course is for Whom : I have designed this course for beginner students who wants to create characters for film and short films but struggles to do it because they lack the experience and knowledge of all these topics needed to create a character.
Enroll Now : So if you are interested then enroll now and be able to create your own characters for film and short films today.