Learn how to texture game assets—or any other 3D models—in Blender, the open-source 3D rendering software.
Overview
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- Organizing the scene
- Face masking and the fill brush
- Sampling colors
- Adding paint layers
- Smooth stroke and Jitter
- Adding a brush texture
- Baking the color map
- Testing the color map in Unity
- Next steps
Taught by
Darrin Lile