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LinkedIn Learning

Creating a Finished Character Animation in Blender

via LinkedIn Learning

Overview

Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
  • Prerequisites
1. Where it All Begins, Storytelling, and Planning
  • Listen to the dialog clip and sketch it out
  • Create a video for your reference
  • Sketch out the animation framework
2. Meet Arthur
  • Set up the Blender interface for character animation
  • Get to know Arthur and how character rigs work
  • Explore Arthur's face and how facial rigs work
  • How to troubleshoot common errors in Blender
3. Character Animation
  • Block out the character's key poses
  • How to effectively apply the concept of timing
  • Prepare the animation for viewing and sharing
  • The importance of feedback
  • Begin the rebuilding process
4. Refine the Details
  • Tweak the body movements
  • Adjust the appendages
  • Manipulate the complex face with a few controls
  • Work with the dialog to match the animation
  • Clean up key frames with the Graph Editor
  • Polish off the end result
5. A Brief Overview of Render Settings in Blender
  • Use Cycles to render the final animation scene
  • Effectively light the animation
  • Final rendering and post-production
6. And It Never Ends
  • Where to go from here

Taught by

David Andrade

Reviews

4.8 rating at LinkedIn Learning based on 28 ratings

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