Learn how to use BlenRig—a character rigging system provided by the Blender Foundation—to rig a character for animation in Blender.
Overview
Syllabus
Introduction
- Welcome
- Exercise files
- What you need to know
- Installing and setting up BlenRig
- Retargeting the body controls
- Retargeting the finger controls
- Retargeting the eye controls
- Retargeting the mouth controls
- Retargeting the face controls
- Baking the rig
- Adjusting the deform cage for the head
- The deform cage for the torso and arms
- Adjusting the hips and pelvis
- Adjusting the legs and feet
- Binding the character to the deform cage
- Setting up drivers
- Creating the shape keys for the arms
- Shape keys for the legs
- Weight painting the hands
- Weight painting the fingers
- Weight painting the head
- Weight painting the mouth
- Weight painting the lips and cheeks
- Weight painting the nose and brows
- Weight painting the eyelids and ears
- Weight painting the teeth and tongue
- Weight painting the eyeballs and head
- Setting parameters
- Adjusting actions and ranges
- Next steps
Taught by
Darrin Lile