Overview
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Explore the process of setting up a game engine project using Premake in this 32-minute video tutorial. Learn how to generate projects, configure workspaces, add files, and handle platform-specific considerations for Windows. Follow along as the instructor demonstrates the setup of the Hazel engine and a sandbox environment for testing. Gain insights into efficient project management and build configuration techniques for game engine development.
Syllabus
Intro
Project Generation
Premake Setup
Workspace
Project
Configuration
Adding Files
Windows Defiance
Windows Hazel
Sandbox
Testing
Outro
Taught by
The Cherno