Overview
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Learn to model inside Unreal Engine 5 with this comprehensive tutorial. Explore the Modeling Tools Plugin, which allows for various modeling operations typically done in external software like Blender or 3ds Max. Master essential features for efficient in-engine modeling, including creating shapes, poly extrude, path extrude, mesh revolve, append, duplicate, poly edit, booleans, SubD modeling, sculpting, deformers, voxel operations, material editing, baking models, and UV mapping. Gain confidence in creating diverse objects directly within Unreal Engine, enhancing your workflow efficiency. Conclude the tutorial by applying your new skills to model a castle in UE5.
Syllabus
Intro
Shamless self promo
Activating the tools
Creating Shapes
Poly Extrude
Path Extrude
Path Revolve
Mesh Revolve
Append
Duplicate
Poly Edit
Poly Deform
Edge Insert
Loop Insert
Booleans
Mesh Cut
SubD Modeling
Triangle Selection
Triangle Edit
Hole Fill
Plane Cut
Mirror
Poly Cut
Trim
Sculpting
Deformers
Displace
Transform Tools
Mesh Operations
Voxel Operations
Material Editor
Baking models
UV Mapping
Modeling a Castle in UE5
Taught by
UNF Games