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Learn to Model Inside Unreal Engine 5 - Modeling Tools Overview

UNF Games via YouTube

Overview

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Explore the comprehensive modeling tools available in Unreal Engine 5 through this in-depth video tutorial. Master various modeling operations, from basic shape creation to advanced techniques like sculpting and UV mapping. Learn to create pillars, cave-like walls, and other complex structures directly within the Unreal Engine editor. Discover how to manipulate meshes, apply materials, and bake objects for optimal performance. By the end of this tutorial, gain the confidence to model assets directly in Unreal Engine, potentially eliminating the need for external 3D modeling software in your game development workflow.

Syllabus

Start
Initial setup activating the plugin
Shapes tab: Easiest way to create shapes
Create tab: Other ways to create primitives
Duplicate tool
Append Tool
PolyModel and TriModel Tab
Creating a Pilar
Plane Cut Tool
Hole Fill Tool
Poly Cut Tool
Subdivision Tool
Sculpting inside Unreal Engine
Deform tab
Creating a cave-like wall with the displacement tool
Example of the usage of modeling tools in a level
Transform tools
Mesh Operations tab
Voxel Operations tab
Attributes tab
Changing the material of an asset
UVs Tab
Baking objects in Unreal
Final words —

Taught by

UNF Games

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