Overview
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This course offers a comprehensive approach to modular environment design, focusing on creating a dungeon kitbash pack in Blender 3 and importing it into Unreal Engine 5. You’ll start with Blender basics, covering mesh tools, UV unwrapping, and modifier stacking. As you progress, you'll dive into 3D modeling techniques, building assets like walls, arches, stairs, pillars, and dungeon doors, while learning how to structure assets efficiently for game development.
Next, you’ll explore lighting techniques, utilizing HDRI and custom textures to enhance your environment. You'll work extensively with Blender's asset manager and modifier tools, streamlining your workflow and creating variations of meshes. In Unreal Engine 5, you’ll learn to import and apply your assets, set up dynamic environments, and improve visual fidelity with advanced materials, lighting, and post-processing.
By the end of the course, you’ll have a fully developed dungeon scene, complete with realistic fire, water simulations, and interactive doors using UE5 blueprints. This hands-on, project-based course is ideal for aspiring game designers, 3D artists, and environment designers who want to create professional-quality game environments. Basic knowledge of Blender 3 and Unreal Engine 5 is recommended but not required.
Syllabus
Course 1: Blender to Unreal Engine 5: Foundation and Asset Creation
- Offered by Packt. In this comprehensive course, you'll learn how to create game-ready assets and environments by mastering Blender 3 and ... Enroll for free.
Course 2: Advanced Asset Creation and Unreal Engine Integration
- Offered by Packt. This advanced course takes you deep into asset creation, focusing on complex 3D modeling and how to integrate these assets ... Enroll for free.
Course 3: Dungeon Design Mastery and Advanced Unreal Engine Techniques
- Offered by Packt. This course is a deep dive into the world of advanced dungeon design and Unreal Engine 5 techniques. Starting with room ... Enroll for free.
- Offered by Packt. In this comprehensive course, you'll learn how to create game-ready assets and environments by mastering Blender 3 and ... Enroll for free.
Course 2: Advanced Asset Creation and Unreal Engine Integration
- Offered by Packt. This advanced course takes you deep into asset creation, focusing on complex 3D modeling and how to integrate these assets ... Enroll for free.
Course 3: Dungeon Design Mastery and Advanced Unreal Engine Techniques
- Offered by Packt. This course is a deep dive into the world of advanced dungeon design and Unreal Engine 5 techniques. Starting with room ... Enroll for free.
Courses
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This advanced course takes you deep into asset creation, focusing on complex 3D modeling and how to integrate these assets into Unreal Engine 5. Starting in Blender, you’ll model intricate props such as ornamental torches, modular walls, and unique environmental elements. You’ll explore advanced techniques like using emissive maps, setting up animated torch flames, and optimizing lighting for realism. Through step-by-step lessons, you’ll create and refine your assets with proper UV unwrapping, node-based material setups, and flicker lighting effects to bring them to life. Once your assets are built, the course shifts to Unreal Engine 5, where you’ll learn to import and organize your modular designs. You’ll create dynamic environments with complex features like lava flows, sewer systems, and interactive dungeon rooms. The course emphasizes how to set up materials for realistic rendering, manage collisions, and build out entire levels using your Blender assets. Additionally, you’ll dive into PBR material setup, emissive materials for torches, and camera work for optimal renders. By the end, you’ll have the skills to create fully realized, game-ready environments using Blender and Unreal Engine 5. This course is perfect for 3D artists and game developers looking to expand their technical expertise in asset creation and environment design. This course is ideal for intermediate to advanced 3D artists and game developers who want to refine their asset creation skills and seamlessly integrate assets into Unreal Engine 5. A basic understanding of Blender and Unreal Engine is recommended.
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In this comprehensive course, you'll learn how to create game-ready assets and environments by mastering Blender 3 and Unreal Engine 5. Starting with the basics of Blender, you’ll become familiar with its user interface, modeling tools, and the importance of seams and UV unwrapping. Progressing through the lessons, you’ll explore edge loops, modifiers, and how to manage and organize assets using Blender’s asset manager. By the end of the Blender section, you’ll have created your first modular 3D assets, including dungeon walls, doors, and more detailed decorative elements. As you transition into Unreal Engine 5, you’ll learn how to import these assets, apply textures, and set up modular pieces to create rich, immersive environments. The course covers lighting techniques using HDRI setups, advanced UV mapping, and even introduces you to Unreal Engine’s powerful material and rendering tools. Throughout the journey, you’ll build a full modular dungeon environment, learning how to stack modifiers, integrate smaller assets, and finish complex geometry using both Blender and Unreal Engine 5. This course is ideal for aspiring game designers or 3D artists who want to build professional environments. By the end, you’ll have a solid understanding of asset creation, optimization, and integration across both Blender and Unreal Engine 5, allowing you to create detailed game environments from scratch. This course is designed for aspiring game developers, 3D artists, and environment designers. Basic familiarity with Blender and Unreal Engine is recommended but not required.
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This course is a deep dive into the world of advanced dungeon design and Unreal Engine 5 techniques. Starting with room complexity, you’ll learn how to design multi-tier environments like armory rooms, prisons, and hidden treasure rooms. Using modular assets, you’ll create unique rooms that elevate your level designs through the use of diagonal walls, elevated floors, and adapted assets. The course also covers advanced lighting techniques, including the use of different lighting modes to create atmospheric environments. You’ll then move into the technical aspects of Unreal Engine 5, where you’ll learn how to work with particle systems, fluid simulations, and blueprints. Create interactive doors with custom animations, control systems for proximity-based interactions, and complex particle effects for realistic fire and water. You’ll also master setting up collisions and using Niagara for fluid fire simulations. By the end of the course, you’ll have developed a fully interactive, dynamic dungeon complete with stunning visual effects, fire particles, and realistic water features. This course is perfect for 3D artists and game developers looking to advance their skills in environment design, particularly in creating interactive, immersive game levels using Unreal Engine 5’s advanced toolset. This course is aimed at intermediate to advanced game designers and 3D artists looking to create detailed, immersive environments in Unreal Engine 5. A basic understanding of Unreal Engine and 3D modeling is recommended.
Taught by
Packt - Course Instructors