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Embark on a captivating journey through the intricate world of foley audio production in this 53-minute GDC talk from 2022. Join Witch Beam's Jeff van Dyck as he unveils the unexpected complexities he and his wife Angela encountered while creating an astounding 14,000 foley audio files for the game Unpacking. Discover the creative process, challenges, and triumphs behind crafting immersive sound effects that bring virtual environments to life. Gain valuable insights into the art of foley production, its impact on game design, and the meticulous attention to detail required to create a rich auditory experience. Learn about innovative techniques, problem-solving strategies, and the collaborative effort involved in producing such a vast array of authentic sounds for a single game project.