Overview
Learn to create a high-poly knife model in 3ds Max with this first tutorial in a weapon creation series. Explore efficient techniques for employing supporting edges and floating geometry while reinforcing basic concepts like symmetric modeling. Master time-saving methods to develop a robust high-poly model suitable for baking normal and occlusion maps. Cover topics including floating geometry, handle and grip creation, supporting edges, clip insulation, disassembly, face attachment and connection, clean-up, subdivision, handle and bolt attachment, and rotation.
Syllabus
Intro
Floating Geometry
Handle
Grip
Supporting Edges
Clip
Insulation
Disassembly
Attaching Faces
Connecting Faces
Clean Up
Subdivide
Attach Handle
Attach Bolt
Rotate
Taught by
Envato Tuts+