Overview
Syllabus
- Intro
- Splitting up the original model
- Metallo
- Closing Holes and Dynameshing
- Smoothing Polygroup borders
- ZRemesh and Project History
- ZRemesh with color density control
- Project history and History Recall brush
- Smart Resym
- ZSphere Blockout
- Dynamic cloth creature wrinkles
- Back Anatomy
- Tail
- Back plate scales
- Who is this character???
- Array mesh for symmetry
- Arm anatomy
- Primary wrinkles
- Pulling out spikes
- Secondary wrinkles
- Fine wrinkles
- Dynamic thickness
- Knife Brush Panel Lines
- Transferring gizmo position
- Boolean panel lines
- Bend arc and transpose falloff
- Magnet Attract ZProject to surface
Taught by
Michael Pavlovich