Overview
Syllabus
- Intro
- ZBrush Scale Master
- ZBrush Folders with Move Multiple
- Subtool Master Copy Folder to Subtool
- Spotlight Reference
- Move Timeline Save Camera
- Head matching
- Orifice Refine
- ZRemesh and Project History
- Cloth settings for creature skin
- Thick Skin for wrinkles
- Head Membrane creation
- Transpose Cloth for membrane wrinkles
- Two Smooth brush algorithms
- Move with Backface Masking
- Baboon Spotlight Reference
- Reference Camera Match
- Refining Baboon head
- Baboon Teeth
- Baboon Tongue and Bend Curve
- Re-matching Reference
- Notes and Learning
- Hotkeys and Custom Brushes
- Learning new software
- ZModeler Close Convex Hole
- Timeboxing blockouts
Taught by
Michael Pavlovich