Overview
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Learn how to create 3D game assets using AI in this comprehensive tutorial combining Stable Diffusion and Blender. Discover the process of generating textures with Stable Diffusion, importing them into Blender, and refining the 3D models. Follow along as the instructor guides you through iterating results in Stable Diffusion, adding textures in Blender, cleaning up meshes, baking textures, and even editing textures using AI. Master techniques such as texture painting and creating normal maps to enhance your 3D assets. By the end of this tutorial, you'll have the skills to produce professional-quality game assets using cutting-edge AI technology and industry-standard 3D modeling software.
Syllabus
Intro
Iterating Results in Stable Diffusion
Blender
Adding the Texture
Cleaning up Mesh and Textures
Baking the Texture
Editing the Texture in Stable Diffusion
Texture Painting
Creating a Normal Map
The Final Result
Taught by
Albert Bozesan