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How to Create 3D Stylized Characters - Starters Guide - Breakdown Tutorial

Stylized Station via YouTube

Overview

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Learn how to create stunning 3D stylized characters in this comprehensive tutorial. Dive into a detailed workflow covering reference gathering, character blocking, low and high poly creation, retopology, stylized texturing, and model preparation in Marmoset. Master essential techniques including silhouette importance, shape refinement in 3DS Max, ZBrush brush selection for stylized sculpting, easy head sculpting, and stylized hair creation. Explore retopology in 3DS Max, character preparation for texturing, stylized texturing tips in Substance Painter, and effective character presentation in Marmoset. Benefit from a structured approach with clearly defined chapters, allowing easy navigation through each crucial step in the character creation process.

Syllabus

- Intro
- GATHERING REFERENCES & Other things you need to know before starting.
- Blocking out in ZBrush, and why your silhouette is important.
- Refining your shapes in 3DS Max
- Which ZBrush brushes should I use for stylized sculpting?
- Sculpting Heads in ZBrush The easy way & Cool tips to sculpt stylized hair.
- Retopology overview in 3DS Max
- How to prepare your character for texturing. Baking in Marmoset
- Stylized Texturing Tips and Tricks Substance Painter
- How to present your character in Marmoset
- Lets recap what we've covered today.

Taught by

Stylized Station

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