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Pluralsight

Texturing a Stylized Game Environment in Photoshop

via Pluralsight

Overview

In this tutorial, we'll learn how to create low-polygon meshes for stylized game props. Software required: ZBrush 4R7, 3ds Max 2015, Photoshop CC 2014, Marmoset Toolbag 2.07, xNormal v3.18.10.

In this tutorial, we'll learn how to create low-polygon meshes for stylized game props. We'll then bake the high-resolution detail in xNormal and create stylized, PBR-ready textures in Photoshop. By the end of this course, you will have a solid understanding of how to create stylized props and textures with physically-based materials. Software required: ZBrush 4R7, 3ds Max 2015, Photoshop CC 2014, Marmoset Toolbag 2.07, xNormal v3.18.10.

Syllabus

  • Introduction and Project Overview 0mins
  • Texturing a Stylized Game Environment in Photoshop 134mins

Taught by

Alex Jerjomin

Reviews

4.7 rating at Pluralsight based on 21 ratings

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