Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Sculpting a Stylized Game Environment in ZBrush and 3ds Max

via Pluralsight

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Throughout these lessons we'll learn how to sculpt a stylized game environment. Software required: ZBrush 4R7, Photoshop CC 2014, 3ds Max 2015.

Throughout these lessons we'll learn how to sculpt a stylized game environment. We will look at different methods of sculpting environments in ZBrush. We will start by using 3ds Max to create a block-out based on our sketch. We will then use ZBrush to create different surfaces such as stone, cloth, and metal. By the end of this tutorial, you will have a solid understanding of workflows that can be used to create a stylized game environment. Software required: ZBrush 4R7, Photoshop CC 2014, 3ds Max 2015.

Syllabus

  • Introduction and Project Overview 0mins
  • Sculpting a Stylized Game Environment in ZBrush and 3ds Max 158mins

Taught by

Alex Jerjomin

Reviews

4.7 rating at Pluralsight based on 21 ratings

Start your review of Sculpting a Stylized Game Environment in ZBrush and 3ds Max

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.