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Dreamscaper - Killer Combat on an Indie Budget

GDC via YouTube

Overview

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Explore the process of creating a satisfying combat system for indie game development in this GDC 2022 session. Learn from Afterburner Studios' Ian Cofino as he walks through the design, feel, and workflow needed to achieve success with limited resources. Gain insights into the challenges and solutions for developing engaging combat mechanics on a small team budget. Discover practical techniques and strategies to enhance your game's combat system, focusing on maximizing impact with minimal resources. Delve into the intricacies of balancing gameplay elements, optimizing workflows, and creating a compelling player experience within the constraints of indie development.

Syllabus

Dreamscaper: Killer Combat on an Indie Budget

Taught by

GDC

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