Create and Animate a 3D Female Zombie Character Using Multiple Software Tools
Freedom Arts - 3D Animation & Game Developer via YouTube
Overview
Syllabus
- Designing 3D Zombie Female Character in Fuse
- Adding Morph in iClone 8 and Exporting as FBX
- Removing Root Bone in Maya and Exporting as FBX
- Auto Rigging in Mixamo and Downloading as FBX
- Adding a Rootbone in Maya and Exporting as FBX
- Importing FBX and Setting up Material in UE5.1
- Importing Freedom Animation Pipeline Plugin in UE5.1
- Creating IK Rig in UE5.1
- Creating IK Retargeter & Retargeting Animation in UE5.1
- Retargeting Animation Blueprint in UE5.1
- Making Zombie Female Character the Player's Main Avatar in UE5.1
- Exporting UASSET from UE5.1
- Testing UASSET in Another UE5.1 Project
- Exporting FBX from UE5.1
- Creating iAvatar with Facial Expression for iClone 7 in iClone 3DXchange 7
- Animation Test for Body Motion and Facial in iClone 7
- Testing iAvatar Compatibility in iClone 8
- Testing iAvatar Compatibility in Character Creator 4
Taught by
Freedom Arts - 3D Animation & Game Developer