Overview
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Learn character modeling and skeletal structure creation using Blender's Skin Modifier in this comprehensive tutorial. Master techniques for crafting anatomically accurate 3D models, starting with detailed head modeling and progressing through the entire body. Explore the intricacies of creating eye sockets, noses, spines, collarbones, ribs, hips, arms, hands, legs, and feet. Dive into joint creation, eyeball modeling, and material application for bones and eyes. Conclude with a hands-on texture painting session to bring your character to life. Perfect for 3D artists looking to enhance their character creation skills in Blender.
Syllabus
Intro and Summary
Head Modeling
Eye Socket
Nose
Body Reference
Spine and Collarbones
Ribs
Hips, Arms, and Hands
Legs and Feet
Joints and Eyeballs
Bone Material
Eye Material
Texture Paint Setup
Texture Painting
Outro
Taught by
Joey Carlino