Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Building the World of 'The Ascent'

GDC via YouTube

Overview

Explore the intricate process of world-building for 'The Ascent' in this 52-minute GDC 2022 session. Delve into Neon Giant's Tor Frick's detailed explanation of the team's approach to overcoming challenges in 3D content creation, level building, and stylistic choices. Learn about modeling and shader workflows, the importance of applying restraint, techniques for assembling and bringing life to the game world, and the crucial role of lighting. Gain valuable insights into game development practices applicable to various genres and styles.

Syllabus

Introduction
Challenges
Modelling workflow
Shader workflow
Applying restraint
Assembling the world
Adding life to the world
Lighting

Taught by

GDC

Reviews

Start your review of Building the World of 'The Ascent'

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.