Overview
Explore the intricate process of recreating ancient Greece in Assassin's Creed Odyssey through this 56-minute GDC 2019 conference talk. Gain insights from Ubisoft Quebec's Benjamin Hall and Thierry Dansereau as they share their personal experiences, perspectives, and challenges faced while bringing a long-lost world to life. Delve into the complexities of crafting a historically accurate yet engaging game environment, and discover the techniques used to transform ancient ruins into a vibrant, living world. Learn about the research, creative decisions, and technical solutions employed to achieve an immersive representation of classical Greece in this fascinating look behind the scenes of a major game development project.
Syllabus
Building a Living World from Ancient Ruins in Assassin's Creed Odyssey
Taught by
GDC