Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Assassin's Creed Origins - Monitoring and Validation of World Design Data

GDC via YouTube

Overview

Explore the innovative system of daily automated tests and reports used by the Assassin's Creed: Origins team to monitor, validate, and visually communicate world game data to their creation team. In this 56-minute GDC talk from 2018, Nicholas Routhier from Ubisoft Montreal delves into the intricacies of world design data management for large-scale game development. Gain insights into how this approach streamlined the workflow and improved communication within the team, ultimately contributing to the game's immersive and detailed open world. Learn about the challenges faced and solutions implemented in managing vast amounts of game data, and how these techniques can be applied to other game development projects.

Syllabus

Assassin's Creed Origins: Monitoring and Validation of World Design Data

Taught by

GDC

Reviews

Start your review of Assassin's Creed Origins - Monitoring and Validation of World Design Data

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.