Overview
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Explore the process of creating realistic natural environments in Unreal Engine using Quixel Megascans and advanced world-building tools. Learn to quickly sculpt terrains with Landscape Blueprint Custom Brushes and Edit Layer functionality. Discover techniques for creating interesting blending effects using Runtime Virtual Textures. Master the Procedural Grass system and Procedural Foliage Placement tool to add natural-looking vegetation to your scenes. Dive into topics such as Landscape Edit Layers, Landscape Layers, and Virtual Texturing to enhance your environment creation skills in this 28-minute video presentation by Epic's Paulo Souza.
Syllabus
Intro
Landscape: Blueprint Custom Brushes
Landscape Edit Layers
Landscape Layers
Virtual Texturing
Procedural Foliage
Taught by
Unreal Engine