Overview
Discover the principles of creating open worlds in Unreal Engine 5 through this comprehensive tutorial video. Explore landscape creation, automatic material generation, procedural grass and foliage spawning, and the use of Level Instance Blueprints with Quixel Megascans. Learn time-saving techniques for developing expansive environments, including landscape paint layers and color overlays. Gain insights into why open worlds are special and how to efficiently design them using Packed Level Instance Blueprints. Perfect for game developers looking to enhance their skills in creating immersive, large-scale environments for RPGs and other open-world games.
Syllabus
Start
Why are open worlds so special?
Creating the landscape
Introduction Landscape Automatic Material
Stream Questions
Creating Landscape Automatic Material
What to do if we wanted to edit the landscape with the paint mode?
Stream Questions
Creating Landscape paint layers
Spawning grass procedurally
Adding a color Overlay
Using Packed level instance blueprint to help us create big worlds
Final words
Taught by
UNF Games