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Pluralsight

Realistic Texturing of Modular Structures in Substance Painter 2

via Pluralsight

Overview

This course is an introduction to using Substance Painter 2 while also showing techniques for texturing modular structures and no prior experience is required. Software required: Substance Painter 2, Unreal Engine 4

In this course you'll texture modular structures to finish up your game assets. You'll look at texturing all the parts procedurally with Substance Painter 2, which will allow you to best reuse the parts you've modeled. In this course, Realistic Texturing of Modular Structures in Substance Painter 2, you'll explore how to use the procedural tools inside Substance Painter 2 to accomplish texturing a modular structure quickly and beautifully giving you more time to focus on pure quality. First, you'll learn getting a practical understanding of the Substance Painter 2 interface. Next, you'll discover how to create stone and metal procedural textures from scratch. Finally, you'll learn how to import your own textures into Unreal with standard and custom export settings. By the end of this course, you'll gain a detailed understanding of Substance Painter 2 while learning how to make your own compelling textures from modular structures. Software required: Substance Painter 2, Unreal Engine 4.

Syllabus

  • Course Overview 1min
  • Setting up in Substance Painter 2 38mins
  • Texturing Stone 41mins
  • Texturing Metal 48mins
  • Refining Detail 19mins
  • Exporting and Setting up in Unreal Engine 13mins

Taught by

Dan John Cox

Reviews

4.6 rating at Pluralsight based on 30 ratings

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