- Create 3D models optimized for game engines.
- Know the ins and outs of the asset creation pipeline for games.
- Learn UVW mapping and how to create high and low poly models.
Overview
Enter the exciting world of game development and capitalize on your creativity and your passion for gaming as an asset artist. In this path, you'll learn how to create 3D models, understand the pipeline for creating assets for a game engine, and discover state-of-the-art techniques to get your assets game-ready.
Syllabus
Courses under this program:
Course 1: 3ds Max 2019 Essential Training
-Learn how to use 3ds Max 2019 to create professional 3D models, animations, and motion graphics. Explore spline and polygon modeling, materials, lighting, and keyframe animation.
Course 2: Unity 3D 2021 Essential Training
-Learn the basics of level design, lighting, materials, and animation in Unity 3D.
Course 3: 3ds Max: UVW Mapping
-Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Course 4: Substance Designer 2020 Essential Training
-Discover how to create 3D textures with Substance Designer 2020. Find out how to use the atomic nodes, graphs, and other features to generate texture maps for game engines.
Course 5: Unreal Essential Training (2019)
-Unreal isn’t just for games. Learn the essential skills you need to build engaging and interactive user experiences of all kinds with Unreal Engine 4.
Course 6: Unity 3D 2019 Essential Training
-Learn the essentials of Unity, the powerful 3D development tool for building mobile and desktop games, real-time simulations and visualizations, and short films.
Course 1: 3ds Max 2019 Essential Training
-Learn how to use 3ds Max 2019 to create professional 3D models, animations, and motion graphics. Explore spline and polygon modeling, materials, lighting, and keyframe animation.
Course 2: Unity 3D 2021 Essential Training
-Learn the basics of level design, lighting, materials, and animation in Unity 3D.
Course 3: 3ds Max: UVW Mapping
-Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Course 4: Substance Designer 2020 Essential Training
-Discover how to create 3D textures with Substance Designer 2020. Find out how to use the atomic nodes, graphs, and other features to generate texture maps for game engines.
Course 5: Unreal Essential Training (2019)
-Unreal isn’t just for games. Learn the essential skills you need to build engaging and interactive user experiences of all kinds with Unreal Engine 4.
Course 6: Unity 3D 2019 Essential Training
-Learn the essentials of Unity, the powerful 3D development tool for building mobile and desktop games, real-time simulations and visualizations, and short films.
Courses
-
Discover how to create 3D textures with Substance Designer 2020. Find out how to use the atomic nodes, graphs, and other features to generate texture maps for game engines.
-
Learn how to use 3ds Max 2019 to create professional 3D models, animations, and motion graphics. Explore spline and polygon modeling, materials, lighting, and keyframe animation.
-
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
-
Unreal isn’t just for games. Learn the essential skills you need to build engaging and interactive user experiences of all kinds with Unreal Engine 4.
-
Learn the essentials of Unity, the powerful 3D development tool for building mobile and desktop games, real-time simulations and visualizations, and short films.
-
Learn the basics of level design, lighting, materials, and animation in Unity 3D.
Taught by
Aaron F. Ross, Emmanuel Henri, Joel Bradley and Simon Manning