- Compare various renderers compatible with 3ds Max.
- Explore new options for rendering in 3ds Max.
- Practice using new renders with 3ds Max.
Overview
3ds Max is one of the world’s leading modeling and rendering software packages. In this learning path, you can explore many of the main renderers used with 3ds Max and build your rendering skill set.
Syllabus
Courses under this program:
Course 1: 3ds Max: Rendering with Arnold
-Learn how to use the core features of Arnold, the high-quality rendering engine in 3ds Max, for lighting, texturing, and rendering 3D scenes.
Course 2: V-Ray Next for 3ds Max Essential Training
-Get up and running with the V-Ray Next rendering engine inside 3ds Max. Learn how to leverage the many tools and features found in this powerful rendering solution.
Course 3: 3ds Max 2019: Advanced Materials
-3ds Max features advanced material tools and techniques for physically-based rendering. Learn to design realistic shading networks in this course.
Course 4: 3ds Max 2019: Advanced Lighting
-3ds Max features advanced tools for photometric lighting. Learn to light and render photorealistic exteriors and interiors in 3ds Max 2019.
Course 5: 3ds Max: Substance to V-Ray Workflows
-Learn how to use Substance Designer, Substance Painter, and Bitmap2Material with 3ds Max and V-Ray, and create photorealistic substance-based textures for your 3D models.
Course 6: 3ds Max and V-Ray: Interior Lighting and Rendering
-Learn how to light and render interior scenes and environments using V-Ray for 3ds Max.
Course 7: 3ds Max and V-Ray: Exterior Lighting and Rendering
-Create high-quality renders of building exteriors using V-Ray for 3ds Max. Learn how to create both daytime and nighttime lighting and composite your renders in Photoshop.
Course 1: 3ds Max: Rendering with Arnold
-Learn how to use the core features of Arnold, the high-quality rendering engine in 3ds Max, for lighting, texturing, and rendering 3D scenes.
Course 2: V-Ray Next for 3ds Max Essential Training
-Get up and running with the V-Ray Next rendering engine inside 3ds Max. Learn how to leverage the many tools and features found in this powerful rendering solution.
Course 3: 3ds Max 2019: Advanced Materials
-3ds Max features advanced material tools and techniques for physically-based rendering. Learn to design realistic shading networks in this course.
Course 4: 3ds Max 2019: Advanced Lighting
-3ds Max features advanced tools for photometric lighting. Learn to light and render photorealistic exteriors and interiors in 3ds Max 2019.
Course 5: 3ds Max: Substance to V-Ray Workflows
-Learn how to use Substance Designer, Substance Painter, and Bitmap2Material with 3ds Max and V-Ray, and create photorealistic substance-based textures for your 3D models.
Course 6: 3ds Max and V-Ray: Interior Lighting and Rendering
-Learn how to light and render interior scenes and environments using V-Ray for 3ds Max.
Course 7: 3ds Max and V-Ray: Exterior Lighting and Rendering
-Create high-quality renders of building exteriors using V-Ray for 3ds Max. Learn how to create both daytime and nighttime lighting and composite your renders in Photoshop.
Courses
-
Get up and running with the V-Ray Next rendering engine inside 3ds Max. Learn how to leverage the many tools and features found in this powerful rendering solution.
-
3ds Max features advanced tools for photometric lighting. Learn to light and render photorealistic exteriors and interiors in 3ds Max 2019.
-
3ds Max features advanced material tools and techniques for physically-based rendering. Learn to design realistic shading networks in this course.
-
Learn how to use Substance Designer, Substance Painter, and Bitmap2Material with 3ds Max and V-Ray, and create photorealistic substance-based textures for your 3D models.
-
Create high-quality renders of building exteriors using V-Ray for 3ds Max. Learn how to create both daytime and nighttime lighting and composite your renders in Photoshop.
-
Learn how to light and render interior scenes and environments using V-Ray for 3ds Max.
-
Learn how to use the core features of Arnold, the high-quality rendering engine in 3ds Max, for lighting, texturing, and rendering 3D scenes.
Taught by
Aaron F. Ross, Brian Bradley and George Maestri