Learn how to light and render interior scenes and environments using V-Ray for 3ds Max.
Overview
Syllabus
Introduction
- Critical techniques for lighting interior spaces
- How to use the example files
- Set up V-Ray
- Use exposure compensation
- Whether to use photometric lighting
- Preliminary camera placement
- Add an environment
- Set up environmental lighting
- Add sunlight
- Auxiliary lights
- Fill lighting
- Balancing lights
- Understand V-Ray Render Elements
- Create lighting elements
- Set up reflection elements
- Add a wireframe color element
- Final render
- Layer the composite in Photoshop
- Adjust reflections in Photoshop
- Add light and shadow in Photoshop
- Add sunlight glow
- Final touches
- Set up an environment
- Add environmental light
- Create flames
- Simulate firelight
- Illuminate a floor lamp
- Add auxiliary lighting
- Finalize with fill light
- Set up render elements
- Add selection elements
- Final render
- Layer the composite in Photoshop
- Add light and shadow in Photoshop
- Adjust reflections in Photoshop
- Adjust flames
- Final touches
- Next steps
Taught by
George Maestri