Overview
Learn how to develop a game engine by creating a rendering engine called Sparky. This course covers the initial steps of planning and developing a game engine, setting up GLFW, and creating an OpenGL window using GLFW in C++. By the end of the course, you will have the skills to start building your own game engine. The teaching method involves practical demonstrations and coding examples. This course is intended for individuals interested in game development and programming, particularly those looking to create their own game engines.
Syllabus
Intro
Planning
New Project
Getting GLFW
Creating Window
Visual Studio Theme
Closing Window
Destroy Window
Clearing
Resize
Taught by
The Cherno