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Unreal Engine for Next-Gen Games - Unreal Fest Online 2020

Unreal Engine via YouTube

Overview

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Explore cutting-edge features for next-generation game development in Unreal Engine through this comprehensive presentation from Unreal Fest Online 2020. Gain insights from Epic Games' leadership on crucial engine capabilities, innovative tools, and revolutionary features that will shape the future of game creation. Dive into an in-depth breakdown of the "Lumen in the Land of Nanite" UE5 demo, showcasing advanced technologies like Nanite and Lumen. Learn about scalable performance, improved development tools, and enhanced systems for loading, streaming, landscapes, and visual effects. Discover how Unreal Engine 5 pushes boundaries with support for massive polygon counts, dynamic global illumination, and optimized workflows. Understand the transition from UE4 to UE5, exploring asset virtualization, fast iteration times, and cross-platform development. Get a glimpse of the future of game development, including realistic characters, immersive audio, and the integration of Quixel Megascans.

Syllabus

Intro
Unreal Engine for Next-Gen Games
Scalable performance and quality
Tools for Shipping
Next-Gen Development in 4.25
Loading and Streaming
Landscape
Niagara
Chaos
Unreal Insights
Timing Insights
Loading Insights
Networking Insights
Animation Insights
The road to next-gen
Fortnite
Unreal Engine 5
33M source triangles
Over 16 billion source triangles
Nanite performance
Nanite memory
What Nanite supports
Lumen Features
Work in Progress
Quixel Megascans
Realistic characters
Interactive worlds
Immersive audio
Developer efficiency
Fast target iteration times
Asset virtualization
Platforms - UE5
UE4 to UE5
Nanite Assets
Virtual Textures
Millions of objects
Quixel Asset Library
We used the cinematic assets not the game assets
Create more modular assets
Pipeline
Blueprint Function Libraries in Python

Taught by

Unreal Engine

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