Overview
Syllabus
- Introduction
- Download The Epic Games Launcher
- Overview Of The Epic Games Launcher
- Downloading Unreal Engine 5
- Creating Our First Project
- The Viewport Controls
- Move Rotate and Scale Tools
- Local and World Space
- Grid Snapping
- Camera Speed
- Viewport Quad View
- Viewport Options
- Viewport Views
- Different View Modes
- Show Or Hide Options
- The Basic Ribbon Menu
- Different Editor Modes
- The Rest of the Top Ribbon Menu
- Engine Scalability Settings
- The Outliner Window
- The Details Window
- The Content Drawer or Browser
- Different Asset Types
- Apply Materials To Objects
- Manage Assets in The Content Browser
- Add Assets From Unreal Engine Marketplace
- Quixel Bridge
- Sub Editors and Static Mesh Editor
- Material Editor and Creating A Material
- Blueprint Basics
- How To Create New Levels
- What is Lumen
- What is Nanite
- Summary and Outro
Taught by
Smart Poly