Overview
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Learn how to implement click-to-move functionality for 3D games in Unity with this comprehensive tutorial. Discover the process of creating character movement using mouse clicks, a technique commonly employed in real-time strategy (RTS), role-playing (RPG), and third-person shooter (TPS) games. Set up a 3D environment using free assets from the Unity Store, configure the NavMesh for character navigation, and implement character movement using raycasting and NavMesh Agent components. Explore the step-by-step process of creating a C# script to handle character movement, including mouse input detection and destination setting. Apply animations to the player character using Unity's Animator Controller, creating transitions between idle and run states. Gain practical knowledge on integrating these elements to create a functional click-to-move system in Unity, enhancing your game development skills.
Syllabus
Unity Game Development | CLICK TO MOVE Functionality for 3D Games ️ Unity 3D Tutorial
Taught by
tutorialsEU