In this course, you’ll begin by mastering Unity's NavMesh system to create intelligent agents capable of navigating complex environments. You'll learn how to handle challenging situations like moving agents across ramps, narrow places, and stairs, as well as making them jump using off-mesh links. These essential AI skills will allow you to develop more realistic and dynamic game worlds.
Next, you'll shift focus to mobile game development, where you'll learn how to build an Android game from start to finish. You'll explore critical mobile concepts like handling touch inputs, utilizing accelerometers, and implementing responsive UI elements. This hands-on section ensures you're ready to create mobile games that feel natural and intuitive for users.
Finally, you’ll dive into the full cycle of 3D game development. From setting up game levels to managing score systems, particle effects, and animations, this course guides you through every step. By the end, you'll know how to manage complex projects using version control and confidently publish your completed game on multiple platforms.
This course is perfect for intermediate to advanced Unity users who have a solid understanding of C# programming. Experience with Unity’s basics is recommended, but no prior knowledge of AI or mobile development is required.
Overview
Syllabus
- Scripting Basic Artificial Intelligence (AI) with C# in Unity
- In this module, we will explore the foundational concepts of AI scripting in Unity using NavMesh. You'll learn how to set up and control AI agents, manage their movements through complex environments, and handle scenarios where the AI interacts with ramps, stairs, and off-mesh links for advanced navigation.
- Scripting for Android and Mobile Devices in Unity
- In this module, we will dive into mobile game development using Unity, with a focus on touch inputs and accelerometer integration. You'll learn how to create responsive UIs, handle swipes, and build fully functional Android games, ensuring they work seamlessly across different mobile devices.
- Learn Version Controlling - Managing Your Unity C# Projects Effectively
- In this module, we will introduce the essentials of version control, focusing on its importance in managing Unity projects. You will learn how to set up repositories, create branches for different development tasks, and push your projects to cloud platforms for team collaboration and project backup.
- Building a Complete 3D Game with Unity and C#
- In this module, we will guide you through the complete process of building a 3D game from scratch. You’ll cover every aspect, from setting up the game environment to scripting game logic and polishing the final product with animations, particle effects, and UI elements, culminating in publishing your game.
Taught by
Packt - Course Instructors