Overview
Dive into the world of game engine development with this comprehensive video tutorial on implementing texture arrays in the Sparky Engine. Learn the step-by-step process of creating a robust texture system, from basic setup to advanced shader integration. Explore key concepts such as array setup, finding texture slots, setting texture IDs, and binding textures. Master the art of creating shaders and texture IDs, and gain hands-on experience through practical testing of single and multiple textures. Perfect for aspiring game developers and engine enthusiasts looking to enhance their skills in graphics programming and engine architecture.
Syllabus
Intro
Explanation
Basic Setup
Array Setup
Finding Texture Slots
Setting Texture ID
Shader Side
Binding Textures
Creating Shaders
Creating Text IDs
Testing
Adding Texture
Testing Texture
Testing Shader
Testing Multiple Textures
Taught by
The Cherno