Overview
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Learn SubD box modeling techniques to create a detailed hand grenade in ZBrush in this comprehensive livestream tutorial. Master various ZBrush tools and techniques including reference image import, sphere primitive manipulation, deformer deformation, edge beveling, QGrid and QMesh usage, creasing, polypainting, transposing, geometry smoothing, ZRemeshing, scaling, and creating complex shapes like safety pins and helical pull rings. Explore advanced features such as IMM brushes, UV mastering with polygroups, and Fibermesh applications for intricate details. Follow along with time-stamped sections to efficiently navigate through each step of the modeling process, from basic shape creation to adding fine details and textures.
Syllabus
- Intro
- Reference Image Import
- Sphere Primitive
- Deformer Deformation
- Bevel top Edge
- QGrid
- QMesh Edge
- Creasing
- Polypainting to a Plane
- Transpose to camera straight
- Smooth geometry border
- ZRemesh flat shape
- Lever thickness
- Scaling a hole
- Safety Pin
- Helix Pull Ring
- Grenade IMM Brush
- ZRemesh turtle skull
- UV Master with Polygroups
- Fibermesh with Morph Target
- Fibermesh Ponytail
Taught by
Michael Pavlovich