Overview
Learn how to render lines and rectangles in a game engine through this comprehensive video tutorial. Explore techniques for implementing line rendering, creating thicker lines, and drawing rectangles. Discover methods for achieving smoother lines in OpenGL and transforming rectangles. Gain valuable insights into game engine development and graphics programming as you follow along with the step-by-step implementation process. By the end of this 38-minute tutorial, acquire the skills to enhance your game engine's rendering capabilities and create visually appealing graphics.
Syllabus
- Lines and how to render them
- Line rendering implementation
- Thicker lines
- Rectangle rendering
- Smoother lines in OpenGL
- Transformed rectangles
- Final thoughts
Taught by
The Cherno