Overview
Explore advanced animation techniques in Unreal Engine 5 through this 50-minute evangelism talk from the State of Unreal 2022 livestream. Learn how to puppeteer a dragon character using player controllers and VR controllers by leveraging Control Rig and the new IK Rig feature. Discover the process of recording animations with Take Recorder and performing cleanup using a custom animation Control Rig. Delve into various applications of puppeteered animations, including the new retargeting workflow and exporting to Sketchfab. Follow along as the presentation covers character setup, IK Rig configuration, Control Rig for animation, in-engine animation techniques, player and VR controls, Live Link face tracking, and exporting to Sketchfab. Gain valuable insights into creating dynamic and interactive animations within the Unreal Engine 5 environment.
Syllabus
Intro
Introduction to our Character
Setup IK Rig
Control Rig for Animation
Animating in Engine
Player Controller
VR Controls
Live Link Face Tracking
Export to Sketchfab
Summary
Taught by
Unreal Engine