Explore the visual design philosophy and inspiration behind the game Pode in this 20-minute GDC session from 2019. Discover how Henchmen & Goon's Yngvill Hopen crafted the game's aesthetic goals and seamlessly integrated them with gameplay mechanics and design elements. Gain insights into the creative process behind this visually striking adventure game and learn how art direction can enhance overall game experience.
Overview
Syllabus
Pode, a Rose Painted Adventure
Taught by
GDC