Explore the artistic challenges of transforming a striking 2D graphic style into an immersive 3D environment in this 27-minute GDC talk by Campo Santo's Jane Ng. Delve into the creative process behind Firewatch's unique visual aesthetic, examining the techniques and decisions made to successfully translate the game's bold artistic vision into an explorable 3D world. Gain insights into the artistic development of this critically acclaimed indie game and learn valuable lessons applicable to game art direction and environmental design.
Overview
Syllabus
The Art of Firewatch
Taught by
GDC