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Inside Unreal - MegaAssemblies

Unreal Engine via YouTube

Overview

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Dive into the world of MegaAssemblies in Unreal Engine 5's Early Access Valley of The Ancient sample project through this comprehensive video tutorial. Learn about the concept, importance, and implementation of MegaAssemblies for artists creating expansive worlds. Explore topics such as performance optimization, visualization modes, modeling tools, collision handling, and procedural generation. Gain insights into the memory impact, terminology, and best practices for using MegaAssemblies. Watch practical examples, discover how to break conventional rules, and understand the new production hurdles. Benefit from an extensive Q&A session addressing common concerns and advanced techniques. Perfect for game developers and 3D artists looking to enhance their world-building skills in Unreal Engine 5.

Syllabus

Countdown
News
Karma
Community Spotlights
Inside Unreal Intro Graphic
Stream Introductions
MegaAssemblies Deep Overview
Example
Breaking the Rules
Performance, Budget, and Optimization
Visualization Mode Explanation
Modeling Tools
Collision
Production and New Hurdles
Example of Building MegaAssemblies
What can be in a MegaAssembly?
Breakdown of terminology
Memory impact of MegaAssemblies
Procedural Generation and Splines using MegaAssemblies
Collision Generation
Performance of the Blueprints
Questions and Answers Continued
Final Comments
Information and Stream Wrap-Up

Taught by

Unreal Engine

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