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YouTube

3D Design with Adobe Substance - Part 2

Adobe via YouTube

Overview

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Dive into the second part of a two-part video series featuring digital artist Jasmyn Johnson as she demonstrates the creation of 3D designs using Adobe Substance Stager and Sampler. Learn how to utilize free 3D models from Adobe Stock and Stager's built-in models to craft custom 3D compositions. Explore techniques for experimenting with materials, creating custom textures, working with lighting, and manipulating objects in a 3D scene. Discover tips for exporting and editing designs in Photoshop, applying color corrections, and using LUTs. Gain insights into file compatibility, camera views, and various creative techniques throughout this comprehensive tutorial, which also includes an Artist Spotlight featuring Kyle Jamison.

Syllabus

Start
Who is Jasmyn Johnson?
Finding 3D assets on Adobe Stock
Experimenting with materials in Sampler
Changing material/object surface pattern
Where to find great Substance Painter tutorials
Reordering effects layers
Importing images and other assets to create custom textures
Experimenting with metal textures and finish types
Drawing custom patterns
Saving/exporting custom materials
Working in Stager
Placing material onto selection
Are these materials also compatible with Dimension
Combining objects into your scene
Controlling Bend and other object orientation settings
Dragging and dropping default materials into a scene
Which file types are compatible with Stager?
Alternating between camera views
Editing the scene lighting
Using the eyedropper tool
Zooming in and out for different creative shots
Previewing different color variations of the piece
Artist Spotlight: Kyle Jamison
Exporting and editing the piece in photoshop
Uploading images and depth maps to Facebook
Color corrections
Applying LUTs

Taught by

Adobe Creative Cloud

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