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3D Design with Adobe Substance - Part 2
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- 1 Start
- 2 Who is Jasmyn Johnson?
- 3 Finding 3D assets on Adobe Stock
- 4 Experimenting with materials in Sampler
- 5 Changing material/object surface pattern
- 6 Where to find great Substance Painter tutorials
- 7 Reordering effects layers
- 8 Importing images and other assets to create custom textures
- 9 Experimenting with metal textures and finish types
- 10 Drawing custom patterns
- 11 Saving/exporting custom materials
- 12 Working in Stager
- 13 Placing material onto selection
- 14 Are these materials also compatible with Dimension
- 15 Combining objects into your scene
- 16 Controlling Bend and other object orientation settings
- 17 Dragging and dropping default materials into a scene
- 18 Which file types are compatible with Stager?
- 19 Alternating between camera views
- 20 Editing the scene lighting
- 21 Using the eyedropper tool
- 22 Zooming in and out for different creative shots
- 23 Previewing different color variations of the piece
- 24 Artist Spotlight: Kyle Jamison
- 25 Exporting and editing the piece in photoshop
- 26 Uploading images and depth maps to Facebook
- 27 Color corrections
- 28 Applying LUTs