Discover practical strategies for managing a small game studio without relying on a surprise hit in this 31-minute GDC 2019 session. Learn from industry experts Christopher Langmuir, Theresa Duringer, and Tanya X. Short as they provide realistic examples and insights on sustainable studio operations. Gain valuable knowledge on business management, production techniques, and maintaining financial stability in the competitive game development landscape.
Overview
Syllabus
How to Run a Studio Without a Surprise Hit
Taught by
GDC