Discover strategies for sustaining an indie game studio without relying on blockbuster hits in this 32-minute GDC 2023 talk. Learn from Yngvill Hopen, CEO and Game Director at Henchman & Goon AS, as she shares insights on how her company has thrived for a decade without achieving massive commercial success. Explore alternative approaches to studio management, focusing on long-term sustainability rather than chasing elusive, lottery-like triumphs. Gain valuable perspectives on realistic goal-setting, maintaining financial stability, and fostering a resilient team in the competitive indie game development landscape.
Overview
Syllabus
Flopping Successfully: Running a Studio Without a Huge Hit
Taught by
GDC