Explore the successes and failures of building a game development studio on a budget in this candid 28-minute GDC talk from 2018. Gain valuable insights as Andrew Watson from Hutch shares honest reflections on the company's journey over five years, covering topics such as lean culture, evolution, and the development of Race Kings. Learn from real-world experiences and discover strategies to avoid common pitfalls in game studio management. Conclude with a Q&A session to deepen your understanding of the challenges and triumphs in the indie game development landscape.
Overview
Syllabus
Introduction
Lean Culture
Evolve
Race Kings
Questions
Taught by
GDC